/*!
 * Copyright (c) Microsoft Corporation. All rights reserved.
 * Licensed under the MIT License.
 */
/**
 * Flags to constrain rigid body motion.
 */
export declare enum RigidBodyConstraints {
    None = "none",
    FreezePositionX = "freeze-position-x",
    FreezePositionY = "freeze-position-y",
    FreezePositionZ = "freeze-position-z",
    FreezePosition = "freeze-position",
    FreezeRotationX = "freeze-rotation-x",
    FreezeRotationY = "freeze-rotation-y",
    FreezeRotationZ = "freeze-rotation-z",
    FreezeRotation = "freeze-rotation",
    FreezeAll = "freeze-all"
}
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