/*!
 * Copyright (c) Microsoft Corporation. All rights reserved.
 * Licensed under the MIT License.
 */
/** Class used to represent a Bezier curve */
export declare class BezierCurve {
    /**
     * Returns the cubic Bezier interpolated value (float) at "t" (float) from the given x1, y1, x2, y2 floats
     * @param t defines the time
     * @param x1 defines the left coordinate on X axis
     * @param y1 defines the left coordinate on Y axis
     * @param x2 defines the right coordinate on X axis
     * @param y2 defines the right coordinate on Y axis
     * @returns the interpolated value
     */
    static Interpolate(t: number, x1: number, y1: number, x2: number, y2: number): number;
}
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